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Showing posts from April, 2026

A Brief Rules Interlude From Ye Olde GM

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  We've played a handful of sessions now, and a very few rules clarifications and additions have come up. First, I'll note the changes to the rules we're using here, in this post. Second, I am creating a Rules page, that will have most of the information in our existing rules post, plus these additions. So, if you're reading this after the blog has run for a while, just know that before this post existed, there was no 'Rules' page. The 'New' Rules: Healing of serious injury. Cleric healing spells are able to heal serious injury, within 'reasonable' limits, for each Hit Die of healing they would roll. So, a 1HD Lesser Healing could either heal 1 broken leg, burned leg, paralyzed leg, etc, OR do 1HD of healing. Ergo, a healer would need to expend multiple spells to heal multiple serious injuries. This does not heal things that aren't there... If you lost a leg, you would require a spell of regeneration, or some altogether darker magic. Knights...

Session Four - Beyond The Candle Barrier

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  After the violent death of Gramorr, the party retreated back into the ruined chapel to reassess their options. This was when they met a newcomer---a strapping, but somewhat dull-witted fighter, named Couscous. Couscous wore platemail, and carried a dazzling sword, which we learned came from fairy. (It was a random trinket rolled in character generation.) Couscous apparently found the barrow, and crawled in through the wormtongue's burrow entrance, and, following the sounds of commotion found the party. They were, of course, happy to accept his participation. At this point, it was nearing 8:30 at night. They had been adventuring since early that morning, and exhaustion would set in soon if a good rest wasn't had. Before they turned in, however, they resolved to explore the final room, to the east, mirroring the chapel, that they hadn't yet entered. The room was a weapon repository. Seven tall footmen statues held weapons of fine design. A moldy mural covered one wall, feat...