INTERLUDE ADVENTURE!!!! Manhunt on the Unmoored Island!
One of our players (Ti, playing Sir Glad Turnhand) had a family event that required their presence in another state urgently (nothing emergent, but pressing enough to take him away), and so our scheduled Dolmenwood session had to be postponed. In lieu, I gave the ladies a few choices of theme for a one-shot. Pirates, non-Dolmenwood fantasy, sci-fi survival horror (Death in Space, not Mothership), and they chose Pirates! So, with one day's notice, everybody rolled up some scallywags, I quickly prepped a 2-3 hour-sized module, and today we rocked it in the Dark Caribbean, on the Unmoored Island, somewhere near the Dark Yucatan... The module we used is "Unmoored," by M. Allen Hall. Can't recommend it enough, a very fun, very cleverly designed island point-crawl. One of my favorite mechanisms that seems to pop up in Pirate Borg games more frequently than many other systems, is the "Why Are You Here" roll... Basically allows one module to be heavily flavored mu...